SmartPull

Features

Every piece has a way out.

One calm idea at a time.

SmartPull is a relaxing 3D take-apart puzzle. Each chapter adds one new idea, and every level can be finished from any board you reach. No clock. No dead ends. Just the next good pull.

Get the highlights.

Play levels 1–10 free ›

Tap an arrow.
Out it comes.

A white Classic cube pulling out along its arrow

Every chapter brings
one new idea.

A charcoal cube lifting out of a SmartPull puzzle of orange, teal, olive, gray and charcoal cubes

Pips set the order.
One, then two, then three.

The cube with three pips pulling out, after one and two

Glass cracks once.
Then it shatters.

A Glass cube shattering into shards

Neon glows
in the dark.

A Switch cube lifting off in Neon, its screws flying and the orange arrows flipped

Pull

Every cube has an arrow.

It points the one way that cube can leave.

Tap it. Clear path? It’s out.

The cube pulls free and the puzzle gets a little lighter.

Blocked? It bumps.

Nothing breaks. Turn the puzzle and look for another way.

Clear the shape.

One pull at a time, until nothing is left.

Mechanics

Pull Up a Chair.
Pull Some Cubes.

Tap a + to load a real level. Drag to turn it, tap a cube to pull.

Tips

The invisible
friend.

Always within earshot.
Never in the way.

SmartPull never stops you to teach. When a chapter brings a new idea, help is already waiting on the cubes that carry it. Nothing pops up until you ask.

Tap the Tips button or a glowing cube.

  • Level 26 in SmartPull mode: the linked pair glows a soft lavender

    It notices first.

    The cubes that carry a new idea glow softly, and the Tips button breathes with them. A small two-note chime, once. No tour, no pop-up.

  • Dot

    Tap the Dot to turn its cube a quarter turn. The arrow turns with it, so turn it until the arrow points somewhere clear, then tap the arrow.

    One tap. One card.

    Tap a glowing cube or the Tips button. A few plain words, then back to the puzzle.

  • No spoilers.

    All Tips keeps every rule you’ve met, and none you haven’t. The rest wait, locked, for their chapter.

  • Then it steps aside.

    Read it once and the glow is gone, until the next new idea. Prefer it still? Turn off Pulsing glow in Settings, and Reduce Motion keeps every glow steady.

A new idea
every chapter.

100Levels in 20 chapters

Plus Bonus chapters, free in Complete as they arrive.

  • Pull

    Every cube has an arrow. Tap it, and if the path is clear, out it comes.

  • Twist

    Tap the dot to turn the cube, arrow and all.

  • Pivot

    Tap the gear. Every cube around it turns a quarter.

  • Link

    Linked cubes pull together, so both paths must be clear.

  • Echo

    Matching ripples mean twins. Pull one and the other follows.

  • Glide

    A Glide cube keeps moving until it bumps something.

  • Drop

    Cubes sit on a Gravity Floor. Pull one and everything above it falls.

  • Lock

    A padlocked cube waits until its matching key is gone.

  • Glass

    One bump cracks Glass. A second, from another side, shatters it.

  • Order

    Cubes with pips leave in order: one, then two, then three.

  • Fuse

    Matching colors that touch become one piece.

  • Bonus chapters

    Seven more ideas, free in Complete as they arrive.

  • Push

    A cube with a solid arrow pushes instead. Tap it and the row ahead steps one space, and the front cube flies out.

  • Orbit

    Tap the Orbit mark on a Hub, and its whole layer swings a quarter turn around it.

  • Aim

    No arrow, just a lens on every side. Turn the puzzle to aim, and the cube comes straight at you.

  • Cradle

    Cradle cubes never move. Pull a cube into them and the hit passes through, launching the cube at the far end.

  • Switch

    When a Switch cube leaves, every arrow of its color turns around.

  • Spill

    Loose cubes fall with gravity. Turn the puzzle and they spill a new way.

  • Combo

    Everything you have learned, mixed together on one board.

Modes

Same puzzle.
New light.

The level slider

This Slider Slaps.
And Adapts.

Scrub through the levels. The glass magnifies the tick beneath it, takes on each chapter’s color, catches the light as it travels, and turns on its side over a chapter pack. Rest on a level and it opens.

Sound design

Sound,
made by hand.

Every sound in SmartPull is built from scratch, shaped by how the real thing sounds, then tuned by ear. Each one fades all the way to silence, so nothing ever clicks off.

The modes

A warm two-note chime, a bright bubbly chord and a synth power-up.

On iPhone you feel it too. Every pull, click and bump has its own tap.

Perfect Pull.

Clear a level in the fewest possible pulls for a Perfect Pull, and earn a SmartPull for it. Chase them, or don’t.

Calm

No clock.
No catch.

SmartPull never hurries you. There is no timer unless you turn one on, and nothing to buy in the middle of a level.

No timer

Take as long as you like.

Undo

Take any pull back and try another way.

No dead ends

Every board you reach can still be finished.

Tips

A gentle nudge when a new idea arrives.

Headphones recommended. Every sound is made by hand and fades all the way to silence.

By the numbers

Plenty to
take apart.

100Levels

Handmade, each one proven finishable.

20Chapters

One new idea in each.

7Bonus chapters

Push, Orbit, Aim, Cradle, Switch, Spill and Combo.

3Modes

Classic, SmartPull and Neon.

And a new Daily level every day, gentle on Monday, trickier by Sunday.

Pricing

Start Free.

Start here

Free

$0to start

Levels 1 to 10, the Daily level, and a sampler level in every chapter.

Pack

SmartPull Pack

$1.99one-time

Levels 1 to 50, in Classic and SmartPull modes.

Everything

Complete

$4.99one-time

All 100 levels, every mode, and Bonus chapters free as they arrive.

One-time purchases, no subscriptions. Family Sharing included. Prices in US dollars.

For everyone

Calm, by design.

Data Not Collected

SmartPull collects no data at all.

No ads, ever

No ads, no subscriptions, no tracking.

VoiceOver

Every control is labeled.

Reduce Motion

Calmer movement when you ask for it.

Easy to read

Small text meets 4.5:1 contrast in every mode.

Seven languages

English, Spanish, French, German, Japanese, Chinese and Portuguese.

SmartPull. Designed by Samuel Gensic

App Store LaunchNovember 2026